workshop

CareXR Pre-Hack Workshops

Date
Four sessions — two in person, two online
Status
Completed
McGillXR poster: free Unity and Unreal workshops for the CareXR Hackathon. February 20 and 27, 5–7 pm, McGill Engine, 3450 rue University, room 5.

Four free sessions before CareXR — building for VR in Unity and in Unreal Engine 5, then two online sessions on building for Snap Spectacles, led by Snap.

A series of free workshops to get participants building before CareXR. No coding or XR experience was required, and most sessions were recorded for anyone who could not attend.

Sessions

  • Intro to XR development with Unity — February 20, 5:00pm – 7:00pm, McGill Engine Centre. VR fundamentals with Unity and the Meta Quest SDK: navigating the interface, building a first scene, and adding interactions with basic scripting.
  • Intro to VR in Unreal Engine — February 27, 5:00pm – 7:00pm, McGill Engine Centre. Building VR in Unreal Engine 5 with Blueprint visual scripting: a VR pawn, input handling for Quest, and objects you can grab.
  • Snap: Intro to Spectacles & Lens Studio — March 10, 4:30pm – 5:30pm, online. Snap’s introduction to Spectacles and Lens Studio, the tool used to build for them: what the hardware can do, hand tracking and spatial understanding, and getting set up.
  • Snap: Live Build — From Sample to Spatial Reality — March 17, 4:30pm – 5:30pm, online. A live build of an AR experience for Spectacles, from a sample project to objects that respond to hand gestures, followed by Q&A with Snap engineers.

McGillXR poster: AR Spectacles workshop, connect with developers from Snapchat. March 10 and 17, 4:30–5:30 pm, online.

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